Posted by Tomasz Kaye on Oct 14 Three memory-safety bugs in Godot 4's untrusted-file parsers were publicly disclosed on 2026-09-21 [1]. This thread covers the HDR loader bug. Affected versions: Godot 4.7-stable, official release build (commit 5b4e0cb0f), verified.
Godot 4.x: heap out-of-bounds write in Radiance HDR image loader
About this summary. This is a short excerpt from the description that oss-security published with its article. Cyber Security News did not report or verify the underlying story. Read the original: https://seclists.org/oss-sec/2026/q4/160
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